Wednesday, 8 January 2014

A Fist Full Of Blood - Messing With Toon Shading






 Just messing with Toon shader in maya, its lazier than doing UVing and texturing but the outcome of toon shader is close to the style I was aiming for with the 3d in a 2d motion comic. Which would mean I gain time and be able to possibly model the other two hoverbikes and even do a turnaround of one which comes apart and shows what object/ junk it is made from.








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